Game and app developer

Unreal Engine gameplay.iPhone and Mac apps.

I’m Joseph Albert. I lead development on Alina: Last Stand, a base-defence game made with Lorne Studios, and I design and build apps for iPhone, Mac and the web.

Alina holding her staff in a green world lined with wooden barricadesA shimmering portal set in a wooden gateway, leading to the next worldTop-down view of a world, barricades winding around the glowing core

Alina: Last Stand

Base-defence game · Unreal Engine 5.4 · with Lorne Studios

Coming February 2027

Selected work

All work →

Game · In development

Alina: Last Stand

You play Alina, a young mage training under her mentor Cedric. Defend a magical core across worlds with customisable spells, towers and barricades, and tomes and buffs bought with what you earn.

Role
Lead developer and designer
Engine
Unreal Engine 5.4, C++ and Blueprints
Team
Lorne Studios, with creative director Andre Thyr
Release
February 2027, after Steam Next Fest
Read the case study →
A magical portal inside a wooden gateway
Top-down view of the defences around the core
A speed buff purchase point on a wooden pier

Systems I designed and built

  • SpellsA customisable, active spell system where aim and timing matter.
  • WavesFast enemy waves, designed and tuned world by world.
  • DefencesTowers and barricades placed around the core.
  • ProgressionTomes and buffs bought with the resources you earn.

Video

TheMotiZone

A motivational YouTube channel built from story, voiceover, music and edit. Grown from zero since December 2023.

Views
265K
Impressions
1.6M
Click-through
9.5%
See the channel →
TheMotiZone thumbnail: a man with arms raised at sunset under the words Watch this every day

How I can help

Book a call →

Gameplay systems

Abilities, spells, enemy waves, AI and the moment-to-moment feel of play, built in Unreal Engine 5.

C++ · Blueprints · Gameplay Ability System

Apps

iPhone, Mac and web apps from first sketch to store listing, including real-time sync between devices and Siri.

iOS · macOS · Web

Video and motion

Editing, motion graphics and thumbnails, the same work behind TheMotiZone.

Premiere Pro · After Effects · Photoshop

Joseph Albert

About

I’m Joseph, also known as JAF.

I study Mathematics and Computational Sciences at the University of Prince Edward Island. I have played guitar, piano and drums since I was six and produce my own tracks in Logic Pro, which is where I learned rhythm and feel. I speak English and Arabic natively, and French well.

More about me →

Have a game or an app in mind?

Book a call
jafdev@outlook.com